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From Wiki-EQC
EQ Companion
A free log file parser for EverQuest, EverQuest II and Vanguard.
Serving gaming community since 2001.
Contents |
[edit] Introduction
- EverQuest log file
- EverQuest II log file
- Vanguard log file
- On-line parsing using second networked computer
- Off-line parsing
- On-line parsing using single computer for EQ and EQ Companion
[edit] Installing EQ Companion
- Installing for the first time
- Upgrading to newer version
[edit] Main window
- Title bar
- Menu bar
- Main work area
- Tab strip
- Status bar
[edit] Tabs
- Chat tabs
- Tells
- Says
- Guild
- Group
- Shouts
- OOC
- Auctions
- Raid
- Chat
- Chat channel common features
- Items
- Looted items
- Sold items
- Item xref
- New items
- Database
- A-Z & Misc
- Skills
- Factions
- New
- Totals
- A-Z
- People
- People
- Attendance
- Fights
- Fightdata
- Log messages
- Charts
- Export
- HTML
- Raw text
- Timers
- Tables
- Triggers
- Maps
- Weapon procs
- Attack types
- Stats
[edit] Menu items
- File-menu
- Open log file… (Ctrl-O)
- Open multiple log files…
- Open active log file…
- Open auto-load log file…
- Save unsaved data…
- Edit-menu
- Mark region
- Export as tab-delimited file
- Export as html
- Copy region to clipboard
- Windows-menu
- Settings-menu
- Trim column widths (Ctrl-W)
- Reset MRU list
- Suspend polling (F11)
- Suspend /LOC (F12)
- Preferences… (Ctrl-P)
- Timers-menu
- Add timer
- Add stopwatch
- Add spawn timer (Ctrl-F11)
- Restart next spawn (Ctrl-F12)
- Restart spawns
- Set spawn time
- Delete all spawn timers
- Delete buff timers
- Save buff timers
- Help-menu
[edit] Preferences-dialog
- General preferences
- Miscellaneous flags
- When opening old log files
- Error trapping
- Buff timers
- Data limits
- Player info
- File locations
- EverQuest directory
- Log files directory
- Map files directory
- Auto-load log file
- Filename template
- Default URL
- Item search engines
- Export options
- Export format
- Include in report
- After html is generated
- Fight details columns to include
- Options
- HTML table colors
- Audio visual
- Warnings
- Other
- Fight parsing
- Miscellaneous flags
- Fight ending
- ‘Non-fights’
[edit] Map window
[edit] Features
- Opening log file
- Opening multiple log files
- Parsing fights
- Combining fights
- Parsing weapon procs
- What is weapon proc?
- How does eq companion parse weapon procs?
- How does eq companion match the damage line with the spell line?
- Parsing spell damage
- Parsing pet’s damage
- Using speech
- Using timers
- Buff timers
- Spawn timers
- Using stop watches
- Discipline timers
- Using triggers
- Adding new attack types
- Exporting data
- Items-database
- Factions-database
- Skills-database
- Command chat channel
- On-line parsing vs. off-line parsing
- Using maps
- Training maps
- Attendance tracking
- Experience tracking
[edit] EQ Companion theory
- How does EQ Companion decide when a fight starts and ends?
- How does EQ Companion calculate dps?
- How does EQ Companion calculate ‘caster dps’?
- How does EQ Companion combine fights?
- How does EQ Companion calculate weapon delay?
- How does EQ Companion calculate single, double, triple, quad, etc. hits?
- How does EQ Companion determine if a fighter is a friend or a foe?
- How does EQ Companion store faction information?
- How does EQ Companion store item information?
- How does EQ Companion calculate your running speed?
- How does EQ Companion calculate experience and AA exp?
